![]() Normally, Iím all about these virtual fish aquariums. As for the aquarium, well.you can look at fish. The puzzles do offer specific objectivesófor example, you have to clear the golden tiles before time runs outóbut it never gets too complicated or difficult. You have to switch the tiles to create matches, and so basically, youíre just scanning the board for matches. The puzzles are your basic match-three variety. ![]() The concept comes together in that you have to play the puzzles to earn currency, which you use to buy items for your aquarium. Thereís a match-three puzzle mode, which is the bulk of the actual gameplay, and thereís a virtual aquarium, which is the bulk of the actual.screen watching. Fishdom is split into two primary components. But what I can say is Fishdom delivers exactly what its bizarre premise promisesópuzzles and a fish tank. Having never played the prior games, I canít actually say how smooth the transition has been. ![]() This DS version of Fishdom marks the seriesí first release on a dedicated games platform. There have been several Fishdom games released since 2008, mostly splashing in what are uncharted waters for me. Fishdom is actually a series from the Russian publisher Playrix Entertainment. The funny thing is this isnít a one-time thing. This is the strangest game Iíve played in a very long time. I had no idea the conceptual possibility for the puzzler meets fish tank was something a human being could actually think up. Furthermore, I had no idea there was even a demand for such a bizarre scientific experiment in game design. But you know what Iíve never seen? A puzzle game spawning offspring with a virtual aquarium. Iíve seen platformers mixed with RPGs, shooters with strategic DNA.Iíve even seen crazy hybrids like beat-íem-up sports games. ![]()
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